Really Only Relative

In Introduction to Constraint Programming I made something of a mistake. It was a remarkably easy one to make, because I stepped outside the bounds of the type system’s help – and especially that of those who’ve declared interfaces before me.

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Introduction to Constraint Programming

In forthcoming posts I’m going to be making heavy use of constraint programming, so I’m going to do an intro to constraint programming as I see it first so everyone knows what I’m talking about before I start making controversial statements. The code’s all in Haskell, which is my usual language of choice. If you’re feeling pedantic, assume I’ve got the basics imported (Data.Map, Control.Monad etc) and hidden stuff that’d conflict with the only things that typecheck – there’s a full source file to play with at the bottom if you want to go further.

Some basic definitions

Constraint programming isn’t a paradigm itself, but it can be viewed as a "paradigm transformer" Continue reading